HomeWSOP Weekly QualifiersWSOP Championship Rules and QualifyingWestpoint LoungeWestpoint Lounge StandingsThe Back FortyThe Back 40 StandingsHooligan'sHooligan's StandingsMcGinnis PubMcGinnis Pub StandingsQuarterly ChampionshipSemi-Annual TournamentFormat and Rules

 

   

 

HOOSIER HOLD’EM TOURNAMENT STRUCTUREHOOSIER HOLD’EM TOURNAMENT STRUCTUREHOOSIER HOLD’EM TOURNAMENT STRUCTURE
 
WEEKLY EVENTS- The weekly events are the tournaments that are ran at the participating venues each week. The weekly events will consist of one main event tournament and on going sit-n-go tournaments.
 
WEEKLY MAIN EVENT- The weekly main event tournaments will start at a posted time, in the venue as well as at hoosierholdem.com. Registration for the main event will start one hour prior to start time. Seating will start at ten minutes prior to start time. Tournament announcements will be at five minutes before start time. Cards drop at exactly posted start time. Players will be allowed to enter the main event up to the start of the third blind period with a penalty of 25% of the starting stack before beginning of second blind period and 50% before beginning of third blind period. Registration is closed after the start of the third blind period.  The main event will run with 30 minute blinds until down to the final 5 players, then 15 minute blinds until completed. ( Except in championship games, then the Tournament Director has the option of keeping the blinds at 30 minutes) 
                     
SIT-N-GO’S- Sit-n-go tournaments are single table tournaments that begin as soon as there are enough players signed up. The sit-n-go’s will run throughout the event with the last table starting no later than four hours after the main event start time. The sit-n-go’s will run on a fifteen-minute blind schedule.
 
MONTHLY CHAMPIONSHIP TOURNAMENT- The monthly championship tournament will be held within the first two weeks of the following month of a venues weekly events. The top ten finishers from the weekly main events and the first place finishers from any six player sit-n-go will qualify for the monthly championship tournament. The tournament will be the same structure as the weekly main events.  These tournaments can be on a different day of the week than the on going weekly events. If on the same day of the week, the monthly championship tournament will be held the fifth week of the monthly (four week) cycle and will incorporate a weekly main event for unqualified players of the monthly championship tournament. Points will be awarded for both of these tournaments in this scenario. The top 20% of a monthly championship tournament will qualify for the quarterly championship tournament.
QUARTERLY CHAMPIONSHIP TOURNAMENTS- New for the end of 2008 we will be going to a quarterly championship format.  The quarterly championship event will consist of all of the monthly championship event qualifiers from all venues.  This will allow us to increase the prize pool for the winners by combining the monthly prizes from each venue and award more places at this event.  The quarterly championship event will be played within two weeks of the last monthly's for that quarter.  This event will be rotated between all Hoosier Holdem venues.
DOUBLE QUALIFYING - Extra chipswill be awarded to members that double qualify for any Hoosier Holdem Championship event in the amount of 500 for each qualification over initial qualification.
PENALITY FOR LATE ARRIVALS-If a player arrives after the initial start of any event, they will be penalized 25% of the starting stack if arrival is  before the start of the second blind, and 50% if arrival is before the start of the third blind.  No one will be allowed to enter an event after the start of the third blind.  If a member calls ahead stating that they will be late, he/she will have a seat drawn for them and their starting stack will be blinded through for the first four blind periods.  If they do not show up within this time then their remaining chips will be pulled from the tournament.
BOUNTYS-When a player knocks out a Tournament Director (on or off duty) they will be awarded 10 bonus points for the given tournament.  New for the end of 2008 we will also be placing a bounty on the previous weeks winner for an additional 10 points.
POINT PLAY- New for the 2nd half of 2008 Hoosier Hold'Em is offering "point play". The point play format was designed to allow players to use their points as a basis for playing "ring" or "cash" style games. You can cash in a given number of points at a 5(chips) to 1(point) ratio, to sit down and play against other players in various types of poker. The players that initially set up the ring game can determine the kind of game to be played. Blinds will be 1 and 2.  The maximum withdraw on a nightly basis will be 250 in chips or 50 points.Anyone can join the game or leave the game at any time just like you would at a ring game at a casino. The Las Vegas trip point pool  and the venue points can be utilized for point play.  But the pame created must be for one or the other.  Playing a mixed point table will not be allowed.  Check in with the Tournament Director for chips before playing, and then "cash" out with the Tournament Director when done playing.
POINT STRUCTURE
 
 The Hoosier Hold’em point structure is designed to award points to all participating players as well as recognize the players who finish in the higher places during our weekly events. Every member that participates in a weekly tournament will receive 5 participation points.
 

The main event point structure awards points to all players starting with 1 point to the first player out, 2 to the second player out etc... With this structure an attendance bonus is incorporated in with every event. If a player finishes 1st in a weekly main event of 35 players that player would receive 35 points plus 5 participation points for a total of 40 points. The sit‑n‑go point value is equal to that of the main event. If a player finishes 1st at an eight-player sit‑n‑go, that player would receive 8 points. Participation points will only be awarded once per event per week. The top point getters will be invited to a semi‑annual event with the prize package TBD.

The tournament director is to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances can, on occasion, dictate that the technical interpretation of the rules be ignored in the interest of fairness. Their decision is final.

Betting Procedures

The action of betting is physically defined as the release of chips after a single, forward motion.

Above all, verbal declarations in turn are binding. A player, who declares a call, raise, fold, must do so to the limit that the chips allow. If simultaneous declarations are made (tossing in a raise and saying call), the verbal declaration takes precedence.

Action out of turn is not binding. The deliberate intention to act out of turn may result in a penalty.

Check raising (checking, then later raising over a bet) is allowed.

String betting (placing out bets with more than one motion without verbally declaring your intention) is forbidden. Any betting motions after the first motion will be dismissed.

By stating the word “raise“, a player protects his right to raise, but the raise must be made in one additional motion unless he states the amount.

A bet must be at least the amount of the big blind. A raise must be at least double that of the previous bet/raise.
No splashing the pot (throwing chips in).

Split Pots, Side Pots, and going All-in

A player who is all-in must show his cards at the showdown.

In the case of a split pot when there are two or more high hands, the chip(s) will be split as evenly as possible (chips may need to be broken down into smaller denominations) with any odd chip(s) left over given out to the winning player with the worst position (left of the button being the worst).

Each side pot will be split as a separate pot. They will not be mixed together before they are split.

When a player creates a side pot by going all-in, the side pot will be the current pot plus each call up to the amount of the all-in. Any raises (or calls in the case of a below-the- limit all-in) go into the new pot.

At the showdown with a side pot, the player who is all-in can only win the pot set aside when he or she went all-in. After the winner of that hand is resolved, the players involved in the main pot determine the winner without regard to the all-in hand.

In case of multiple side pots, a player can only win up to what he put in times the number of calls up to the all-in amount.
In the event of an odd amount, the player in the worst position (left of the dealer) will get the odd amount.
The dealer and/or the players involved in the pot are the only ones allowed to handle the chips.

Blinds and Antes

Players must post blinds and antes before cards are dealt.

If a player does not have enough to cover his blind/ante, a side pot is created before cards are dealt and...

  a. In an ante only game, the side pot will equal the amount of the
            all-in times the number of players.

   b. In a blind only game, the side pot will equal the amount of the
            all-in times the number of callers.

  c. In a game with blinds AND antes, if the player can call the
            ante and part of the blind, the side pot will equal the amount
            of the ante times the number of player PLUS the amount of the
            remaining all-in blind times the number of callers.

  d. In a game with blinds AND antes, if the player can call all or
            part of the ante but no part of the blind, the side pot will equal
            the amount of the all-in times the number of players and the
            blind will be absent.

 When heads up, the blinds are reversed. The player on the button has the small blind.

In the hand after a big blind is eliminated, the button will move normally and there will be no small blind. The following hand, the button will move into the position where the eliminated player was, creating a dead button situation.

In the hand after a small blind is eliminated, the button will move into the position where the eliminated player was, creating a dead button situation.

In the hand after both blinds are eliminated, the button will move into the position where the former small blind was and there will be no small blind. The following hand, the button will move into the position where the former big blind was.

Through players being eliminated, no player should miss a big or small blind.

Chips

All chips must be visibly displayed at all times.

Players must keep their highest denomination chips visible at all times.

There will be no foreign chips allowed on the table other then a card protector.

At the request of the dealer, a player must exchange his or her chips for chips of a different denomination.

Killing a Hand / Dead Hands

If a live player leaves during a hand, there will be no minute countdown and the hand will be declared dead.

A player must be in their seat by the time all players have complete hands in order to have a live hand. Otherwise the blinds/antes will be forfeited and the hand will be killed.

If a live hand touches the muck, face down, it will immediately be ruled dead.

If a dealer kills an unprotected hand, the player will have no redress and will not be entitled to his money back. An exception would be if a player raised and his raise had not been called yet, he would be entitled to receive his raise back.
In the event that a player leaves the tournament, their chips will be pulled from the tournament.
 

Exposing Cards

During the initial deal, if any pocket card is exposed due to dealer error, it will become the first burn card and the player that the card was intended for will receive the last hole card dealt. If a second card is exposed it’s a misdeal. 

A player who exposes his cards during the play may incur a penalty, but will not have his hand killed. If any player at the table saw the exposed cards, all other players have a right to know what the exposed card or cards were. If a player unintentionally exposes his cards during play, his hand will not be ruled dead. If any player at the table saw the exposed card(s), then all other players at the table have the right to know what the exposed card(s) was.

At the showdown players begin to show their cards starting with the player to the left of the last to call. A player may “muck” his cards if they cannot win over a previously shown hand. If the house suspects cheating or collusion, you may be asked to expose your cards to the dealer, coordinator, and/or the other players.

Any player who is live during the showdown may ask to see both pocket cards from a player who reveals only one.

Any player may ask another player to reveal his or her pocket cards if they were exposed to any player at the table.

A player may not ask to see both pocket cards from another player who revealed them to a spectator.

Going up in Levels
When time has elapsed in a round and a new round is announced, the new limits apply to the next hand.

Excessive stalling during a hand to receive a favorable position prior to a limit change may result in a penalty.

As levels progress it may be necessary to exchange chips of a low denomination for chips of a higher denomination. When this happens, players may have odd chips. These are chips which, due to an insufficient sum, will be traded to the next higher denomination.

Multi-table rules

Initial tournament and satellite seats will be randomly assigned.
A table can play down to 4 players and no less. 
The order of moving a player or players will be determined by a card draw with the highest card/cards moving. In the event of a tie the players that tied will redraw. Effective for the 2nd half of 2008 the movement of playes will be done by the computer program. The high card for movement will be used if  the program is not available.

Players going from a broken table to fill in seats assume the responsibilities of their new position. They may receive any position from blind to button.

The only place a moved player cannot be placed is between the small blind and the button. If it is necessary for a player to be moved to this position, that player must sit out that hand.
The final two tables will redraw using high card for the button (dealer).

A player who intentionally dodges his blind(s) when moving from a broken table will forfeit the blind(s) and/or incur a penalty. The money will be put into the next pot and will be considered dead money.

Prior to the “bubble” (the point where only a few more players must be eliminated for all remaining players to be guaranteed a portion of the prize pool), the tournament may be played “hand-for-hand”. This means that each table will wait until all other tables finish their hands before starting another. This deters stalling by players in an attempt to place higher.

Hand-for-hand play may also be instituted during times where stalling to receive a higher place in the tournament would be advantageous to any player.

Miscellaneous Rules

One player to a hand. During the hand, a player may not discuss play with other players, spectators, or the dealer.

English only at the table.

Players may not exchange chips for any reason.

A player who wants to use a cellular phone or any communication device must step away from the table.

A player may not leave a camera, cell phone, any recording instrument, or highly reflective item on the table.

The Tournament Director may call for deck changes in certain circumstances. Players may not ask for deck changes unless proof can be made that certain cards can be construed as “marked”.

Rabbit hunting (asking to see additional board cards after play is over) is forbidden as it can give insight into players’ hands by reducing the possible number of unknowns.

The tournament coordinator reserves the right to cancel or alter any event at its sole discretion in the best interest of the tournament and/or its players.
Players will be allowed to enter the main event up to the start of the 3rd blind level with a penalty of ten times the big blind at that time.
Participating in this event for entertainment purposes only, gambling on these premises is strictly prohibited.